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P-06 / IMMERSIVE SPACE START A PROJECT ↗
SETUP · STEP 1 / 4PREPARATION
Empty space
White projection surfaces, acoustic black ceiling, control-room window.
YU IMMERSIVE SPACE · MEDIA CENTRE
DRAG → ROTATE
SCROLL → ZOOM
INSTALLATION · REAL-TIME IMMERSIVE INFRASTRUCTURE

YU Immersive Space

From screen to space

İzmir's first real-time immersive experience venue. Unlike classic projection-based spaces, it is built on a system that runs in real time on Unreal Engine infrastructure; one of the first examples in Turkey with an Unreal Engine + nDisplay cluster architecture.

CHALLENGE
Classic projection-based spaces were not sufficient for real-time, multi-user immersive experiences.
APPROACH
With an Unreal Engine + nDisplay cluster architecture, we built a system delivering a 180 m² projection surface and 30,000+ lumens of combined brightness within a 90 m² enclosed area — one of the first examples of its kind in Turkey.
RESULT
İzmir's first real-time immersive experience venue came to life at Yaşar University.
90 m²
ENCLOSED AREA
180 m²
PROJECTION SURFACE
30,000+
COMBINED LUMEN OUTPUT
~16 M
PIXEL CAPACITY
01 / TRAILER
02 / WHAT'S THE DIFFERENCE?

Not pre-rendered, generated on the fly.

Most immersive venues consist of pre-rendered projections with a fixed scenario. At YU Immersive Space, however, the content is:

01

Generated and changed on the fly

Real-time rendering on the game engine.

02

Transformed by data

Reshaped according to data streams and interaction.

03

Powered by the cluster

The synchronized power of multiple computers produces a single image.

04

Steered by the user

Can turn into interactive experiences.

03 / SETUP STAGE

From a white box to a seamless narrative.

The space — with its white projection surfaces, acoustic black ceiling and projector-carrying rail system — is designed to produce a single, uninterrupted visual narrative.

04 / PRODUCTION ECOSYSTEM

Not a display venue, a studio.

What makes the space powerful is the production ecosystem behind it. Thanks to VRLab Creative Studio, which develops game-engine-based digital experiences, YU Immersive Space is positioned as a studio producing digital art, data-driven narrative and experience design.

→Static immersive projections
→Real-time generative structures
→Content fed by data and AI
→Experiences reshaped every time by viewer interaction

The aim is to turn data from information watched on a screen into an active component that transforms the space, making the viewer part of the experience.

NEXT STEP
Let's turn your space into an experience.
Get in touch with VITA ↗